|A custom made card from one of my personal sets with the "Pokemon" template.|
Mythical Cartography, The Artistry of MapsMythical Cartography, The Artistry of Maps by techgnotic
:icontechgnotic: by techgnotic
"Scars can come in handy. I have one myself above my left knee that is a perfect map of the London Underground."—Prof. Albus Dumbledore
Early life becomes an exploration of invisible parameters, circles beyond circles, as one pushes out to test the boundaries of safety. There is one’s bedroom, one’s home, neighborhood, school and town, state and nation. Early on, maps become important documents – declarations of being and rights and privileges. In the art world, throughout history, maps have been a constant measure of human progress, from the Phoenecians recording their trade routes over 2000 years ago, or pre-Columbian times in which map
Every typical person thinks it is super easy to come up with a game. It is not easy. Not only do you have to think about every day game players but also the serious players. Your audience is the biggest critic of all, not just those who are marketing your game.
I have been working on a CCG (collectible card game) for the past five years. So far, the basic framework is finished but I have to fine tune it to make sure that every base is covered. Include a fee for a game broker to examine the game, the game-making process is not easy, especially when you are hoping that the game you design will succeed.
I am still uncertain whether or not I will put the framework of my game design on DA. I just do not want to get burned and have someone market the game that was clearly my design.
Keeping it real,
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